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- How many people are playing The Game?
One interpretation of The Game is that everyone is playing. Although the exact number of people who are aware of The Game is impossible to determine, over the last few years it has become clear that millions of people are losing The Game across the world, and that number is continuing to grow. Some evidence supporting this includes: - people have been infected by this website in the last five years, over 500,000 in 2010. The map above shows the locations of most visitors since January 2010, with the biggest red dots represent over 1000 people. Most visitors are from the USA, but Australians come top for most losers per person.
- Over a million people lost in December 2008 when The Metro published a full-page article about The Game.
- Over a million people lost in June 2010 when Alex Baker discussed The Game on Kerrang! Radio.
- Over 200,000 people have joined our Facebook group.
- Check out our awards page for more examples of The Game being documented in national media.
- Who created The Game?
Some players believe that The Game has always existed as an undiscovered concept since the birth of time. Such interpretations mean that The Game was never created, only discovered, and, of course, immediately lost. The following timeline documents historical events which may have been involved in the emergence of The Game. Such evidence appears to support the CUFS Finchley Central origin theory which is described in more detail below. - ~1840: Russian writer Leo Tolstoy plays a game with his brother where they must "stand in a corner and not think of the white bear... but could not possibly manage, not to think of the white bear". (source)
- 1863: Another Russian writer, Fyodor Dostoyevsky, mentions the same white bear game in one of his works. (source)
- 1947: Paul Goodman describes a variant of the white bear game involving pink elephants. (source)
- ~1955: John Horton Conway and David Fowler matriculate to study mathematics together at Gonville and Caius College, University of Cambridge, UK, under the supervision of Sir Christopher Zeeman. (source)
- 1968: Ralph White describes the pink elephant variant as follows: "The moment anyone tries not to think about a pink elephant he is already thinking about it, and has lost the game."(source)
- 1969: David Fowler and American mathematics professor, Anatole Beck, write an article about the game Finchley Central: "Two players alternate naming the stations of the London Underground. First to say 'Finchley Central' wins." (source)
- 1976: John Conway describes a game called Endgame in which the first person to make a move loses. (source
- ~1976: The Cambridge University Science Fiction Society (CUSFS) create a variant of Finchley central in which the first person to think about Finchley Central loses. (email contact)
- ~1978: The BBC Radio 4 show I'm Sorry I haven't A Clue popularises the game Mornington Crescent, like Finchley Central except that the objective is to make the game seem extremely strategic and skillful by referring to complex and confusing rules that, in fact, do not exist. Two of the panelists, Graeme Garden and Tim Brooke-Taylor, studied at Cambridge University shortly after John Conway and David Fowler. (source: I'm Sorry I haven't A Clue 6th series)
- 1982: Mark Haslett, a member of the 1976 CUSFS, and working for BNFL, Risley, Warrington, explains Finchley Central to his colleague, Adrian McCrickard. (email contact)
- 1987: American social psychologist, Daniel Wegner, performs psychological studies based on Tolstoy's white bear game, demonstrating that trying not to think about something only makes you think about it even more (ironic process theory). (source)
- 1995: UK newspaper the Independent, writes an article about two Martians playing Finchley Central after they missed their bus stop. (source)
- 2002: Paul Taylor posts the first known description of The Game in its modern form on his blog. (source)
- 2007: Adrian McCrickard emails us about learning the CUSFS Finchley Central variant in 1982. In his recollection, the game was created at Finchley Central station while Mark Haslett was waiting for a train. (email contact)
- 2008: After reading an article about The Game in the UK newspaper the Metro, another member of CUSFS, Philip Brice, emails us commenting on the similarity between The Game and the variant of Finchley Central they created in 1976. (email contact)
- What is the CUSFS Finchley Central Origin Hypothesis?
Based on all the evidence we have collected since 2005 (see above), it appears likely that The Game emerged somewhat as follows: - Before 1969: John Conway and/or his classmate David Fowler create the original version of Finchley Central in an attempt to create a game that did not fit the von Neumann definition of a game.
- Early 1970s:While lecturing mathematics at the University of Cambridge, John Conway teaches Finchley Central to his student Richard Pinch.
- Late 1970s: Richard Pinch teaches Finchley Central to other members of the Cambridge University Science Fiction Society (CUSFS). In attempt to violate the von Neuman definition even further, the CUSFS members create a parody of Finchley Central by reducing its single rule to its logical extreme; the first person to think of Finchley Central loses the game. The rest, as they say, is history.
We have been in direct email contact with members of the 1970s CUSFS collective, which includes: - Dr Nigel Goldenfeld - "What's scary about all this is that it took so long for it to take over the world."
- Mark Haslett - "We did not realise what a viral concept it was and I continue to lose from time to time now 30 years on."
- Philip Brice - "The idea developed of a game in which you didn't know you were competing in until you weren't."
- Dr Nick Lowe - "Our meetings are still punctuated, and often opened, with the words 'Gah! I lose.'"
So, after more than five years of searching for its origins, is it possible that we've finally tracked down the individuals who masterminded The Game over 30 years ago? Is The Game the result of drunken game theorists, twisting an already twisted game into a form undefinable by game theory, unknowningly unleashing an incurable and highly contagious mind virus on the world? While there is no hard evidence to prove these claims, we have been in contact with all the above Cambridge graduates and their accounts fit with other evidence we’ve obtained over the years. Unless this is some kind of very elaborate hoax, it is certainly the most plausible account we've heard so far and the closest we've ever come to knowing the true origins of The Game. Although The Game contains elements of Tolstoy's white bear game, and both John Conway's original version of Finchley Central and his Endgame, the CUSFS Finchley Central variant is the closest thing we've found to The Game without being The Game itself. The key aspect it adds to to the white bear game is that it is ongoing; once you know about it you are playing continuously forever. In the original CUSFS variant, loss was announced by raising one's arm in the air, which meant that other people would not lose immediately, but rather when they remembered what the arm-raising signified.
- How can I help research The Game's origins?
Feel free to use the information above to try to find more evidence yourself and be sure to contact us if you do find anything interesting. We are certain there must be online references to The Game ealier than 2002, but it may still be described as Finchley Central or even a different, intermediate, name. If you heard about The Game before 2000, please give us any information you can. We are currently working on determining the origins of the original version of Finchley Central, and maybe you can help us! We have contacted both John Conway and Anatole Beck (David Fowler passed away in 2004) but they both must be too deeply immersed in a world of mathematics and game theory to have noticed our emails. So...
Do you live near, or study at, the University of Wisconsin or Princeton University?
Professor Beck is Yale University Professor in the Department of Mathematics at the University of Wisconsin, and Professor Conway is John Von Neumann Professor in Applied and Computational Mathematics and Professor of Mathematics at Princeton University. If you could find them in person and ask them what they know about Finchley Central and its origins it could be of awesome significance to determining what is possibly the greatest mystery in the universe; where did The Game come from?
- Are there any other origin theories?
In the late 13th or early 14th century, Eckhart von Hochheim, a German philosopher, seems to discuss that, whilst being detached, if you think about the fact that you are detached, then you are no longer detached: "So she remained immovable in her detachment, and praised in herself not detachment but humility. And if she had by so much as a word mentioned detachment, and had said: 'He has regarded my detachment', detachment would have been troubled by that, and would not have remained wholly perfect, for there would then have being a going out. There can be no going out, however small, in which detachment can remain unblemished."'Cheers mate' is a game whereby whenever anyone asks a question, you must reply 'cheers mate' without answering the question. A British student has claimed that in order to overcome this annoying game, he added a rule that the first person to think of the 'cheers mate' game would lose. Over time, the original 'cheers mate' aspect was forgotten but the game that you lost when you thought about it remained. On 10th August 2002, Paul Taylor, AKA theaardvark, from Staffordshire, UK, posted the earliest known online description of The Game: "Okay, I'm gonna tell you about 'The Game'. I have no idea where or when this started. I found out about it online about 6 months ago. I'd quite like to know the origins of 'The Game' because it is intensely irritating..."John Harrison, AKA Mellowtrax and creator of justlost.co.uk, was the first to reply, and later said that he was told about The Game by a girl called Zet in 1998 in Buckinghamshire, UK. techno teacher then replied "I've been playing the game for years (learnt it on Mixmag.net in about 99), and it features at www.maggiethatcher.com/game.html". The author of that website, Simon Wells AKA Lost Cat, also claims to have learnt about The Game in 1998. Eight days later, on 18th August 2002, Kuavea posted about The Game on a BBC website. Two months later, on 21st October 2002, Jamie Miller, AKA Euryon, from London, made a post about The Game, claiming to have created it in 1996. A study of the IP addresses of early discussions about The Game on Wikipedia revealed its presence in the UK in 2002, and spreading to the USA by 2004. A common origin theory is that The Game was created on 4chan. Although its users have helped to spread The Game to a much wider audience, 4chan was not created until 2003, after Paul Taylor's 2002 post (see above).
- Are there any documentaries about The Game?
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